In an exclusive interaction with AIM, Huang admitted that AI has actually made gaming better, and gaming has made AI better. “We used AI to revolutionise computer graphics, graphics enabled AI, and now AI is saving graphics.”
He further explained how gaming is getting the spotlight back with companies training AI agents on games “and building something crazy out there”.
Backed by NVIDIA DGX SuperPOD, Sony AI’s superhuman AI agent GT Sophy learned to drive cars from scratch on the hyper-realistic game Gran Turismo 7. Even OpenAI, the company obsessed with achieving its AGI dream, is experimenting with AI agents within games after its recent acquisition of Global Illumination.
One might be quick to point out that the company is shifting its focus to the AI industry. But fulfilling the gaming dream is still what the company aims to do. The second quarter revenue of the company also hinted at the same dream. The revenue was up by 22% in gaming for the company, regardless of that AI was the biggest contributor to its revenue.
Looks like NVIDIA just stumbled upon AI when it was actually headed for making gaming big all this while. Not just agents, but several gaming companies are already leveraging generative AI. And no, it’s not just to make AI-generated assets and graphics, it’s for the characters in these games. Elder Scrolls V: Skyrim announced in May, that it is going to integrate Inworld AI, allowing players to converse with NPCs, harnessing the power of LLMs.
Read the full story here.
India Needs NVIDIA – How much?
Five years ago, Jensen Huang personally hand-delivered the first NVIDIA DGX AI supercomputer to a startup, which was none other than, OpenAI. “OpenAI now has more than 10,000 GPUs [i.e. close to 40 AI supercomputers],” disclosed Jensen, explaining that each AI supercomputer rack consists of 256 GPUs.
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